![]() ![]() ![]() ![]() To this end, you'll need to repose the character model outside of ComiPo and import it as a new model for each new pose.Ģa: Like all the assets that come with the base program, the 3d data that comes with the expansions does indeed belong to/was created by the developers (to the best of my knowledge). The program regards them as static 3D data rather than as 'character models' though, so the pose they have when they go in will be the pose they keep, you cant use the character menu options with an imported character model. 1: Imported models can be posed however you like them.
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